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-
- VERSION 4.1a NOTES:
-
- - This release of MapEdit should work with all versions of the game,
- including the three, six and Spear of Destiny (SOD) episode editions.
-
- - The map files may become a lot larger after using MapEdit, even
- if you do not alter any levels. This is because MapEdit does not
- recompress the maps with the newer compression scheme used in
- v1.1 of the game. This doesn't cause a problem when playing the
- game, it just makes the map files larger.
-
- - The MAPDATA.DEF file contains information about the new wall images
- used in the 6-episode and SOD games. If you are editing the 1-episode
- game, be carefull not to select any of the newer wall images. The same
- goes true in the 3 and 6-episode games, don't select SOD objects or walls.
- You may want to create separate .DEF files, one set for each version of
- the game. The Walls and objects used in SOD are indicated in the .DEF
- files and will show up in mapedit.
-
- - The OBJDATA.DEF file has been updated with all objects and walls.
- You may want to change the descriptions found there.
-
- - In SOD the objects past 00FE are accessible.
-
- - A minor fix was added to completely clear the text area below the
- map display when the mouse pointer is moved off of the map area.
-
-